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Devlog
Fur Force: Kittens on Call
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Devlog
Progress Devlog 6 - Testing
May 30, 2025
by
woofleboofle
Game Testing 1. Changes made to the game (based on week 12 feedback): I briefly covered some of this in the previous devlog and in documentation, but I'll expand on these a bit. Feedback 1: Game contr...
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3C - Documentation and User Guide
May 30, 2025
by
woofleboofle
Documentation and User Guide 1. Basic Controls It is highly recommended to play this game with a controller. The game was designed from the beginning with gamepad play in mind, and the controls are qu...
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Progress Devlog 5 - UI / Polish
May 25, 2025
by
woofleboofle
UI + Polish Stage 1: Creating a main menu I made a mistake here and mentioned it in the previous devlog, but I'll go into a bit more detail for this week's devlog. Firstly I made a main menu system. T...
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Game Testing
May 25, 2025
by
woofleboofle
Feedback Form: https://docs.google.com/forms/d/1B43vlvBXlliuCIZa6j2s25ti5q84ChhsV5ce3mrDZlI/vie...
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Progress Devlog 4 - Presentation / Graphics
May 18, 2025
by
woofleboofle
Presentation + Graphics Improvements Stage 1: Graphics My first instinct was to go for a pixel art style game, and it all started with my main character, Snugglepuss . As can be seen in the game conce...
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Progress Devlog 3 - Enemies + Interactions + Puzzles
May 11, 2025
by
woofleboofle
Adding Enemies + Interactions + Puzzles: Stage 1: Creating NPCs I already had created a village to house some NPCs. Now I needed to make interactions with them (create dialogue). I used trigger zones...
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Summary - Week 3
May 04, 2025
by
woofleboofle
Summary - Week 3 and 4: A quick summary of everything I added in weeks 3-4 of the project: Week 3: Improved gamepad / controller support Added Keyboard + Mouse control set Created full pickup and swit...
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Progress Devlog 2 - Basic Level Blocking
May 04, 2025
by
woofleboofle
Adding Basic Level Blocking: Stage 1: Tile Mapping The first step was creating a sprite to use for setting my levels. I went with a basic brick I created using DALL-E 3. This was a great first start a...
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Summary: Week 1 and 2
April 29, 2025
by
woofleboofle
Summary - Week 1 and 2: A quick summary of everything I added in week 1-2 of the project: Made basic movement for player Introduced shooting water mechanism Made basic tilemap Introduced basic interac...
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Progress Devlog 1 - Player Movement
April 29, 2025
by
woofleboofle
1
Developing Player Movement: Stage 1: Character creation My first task was to create a character that matched the theme of my game (chunky kittens with extraordinary fire-fighting abilities). After man...
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Game Concept
April 11, 2025
by
woofleboofle
Concept Document: Game Title: Fur Force: Kittens on call Concept statement: Using teamwork, agility... and trusty water cannons, players must put out fires, solve puzzles and navigate the trickiest of...
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